PC Gaming & Sports
@copyrightpcgsfilms
On this channel you will find large collection of Gameplay videos . One of the oldest GTA V channels on YouTube I also unbox sports merchandise and review them. . This channel also features vintage cars, automobiles and military vehicles. music used in the videos is in accordance with YouTube Audio Library. All rights reserved Reuse of content is strictly prohibited 🚫
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Verified 2 days agoDan Nikas is an Email Marketing Expert. This channel is a behind-the-scenes look at the methods and tools Dan used to Build and grow Elite Brands, an eCommerce email marketing agency that has driven millions in email revenue. Grow your email marketing skillset by following the How-tos, watching the episodes and joining in the Q&A's.
Hi, welcome to Platinum Euphoria, a no-commentary, no face camera gaming channel. The main series on Platinum Euphoria is titled 'Road to 100', which involves me working towards earning 100 platinum trophies on my PSN account. 'Road to 100' also serves as the inspiration behind my channel's name. Once 'Road to 100' concludes, I will continue to earn platinum trophies, however, these future gameplay walkthroughs will not be featured in any series. I will also be featuring gameplay walkthroughs that are exclusive to XBOX and Nintendo consoles, as well as PCs, but all multi-format games played will be done so on PlayStation consoles. Also, every game that is played through is 100% completed and currently captured in 4K HDR at 60FPS, along with other gameplay-related content. Thank you for visiting my channel and I hope you enjoy the content produced.
Nathanial Bibby is a LinkedIn marketing expert, marketing speaker, and entrepreneur on a mission to change the way business is done online. As the founder of Australia’s first LinkedIn marketing agency, Nathanial has helped over 20,000 brands – including Apple, Westpac, and Channel 7. He's generated more than $750million in sales using LinkedIn strategy. Nathanial has won Best Use of LinkedIn twice, has been a finalist for Social Media Marketer of the Year, Social Media Educator of the Year, and Best Cross-Platform Campaign. He is ranked number 1 LinkedIn expert in the Asia Pacific region by the Social Media Marketing Institute. For more information please visit Bibby Media Group at www.bibbymediagroup.com
DaVinci Resolve for iPad and Final Cut Pro for iPad Tips, Tricks & Tutorials. Hi I’m Daniel Kovacs a Filmmaker from Germany. In 2015 i left Germany and started travelling around the world! I was always the underdog. In school the other kids spit at me. I always though i’m a failure. But today I’m a Digital Nomad, Entrepreneur and a Nomad Filmmaker. I lived 3 years on the road in my self-converted Camper Van called “Betty”. I worked in the Movie Industry of Vancouver B.C. in Canada on major productions like: Maze Runner 3, Power Ranger, Predator 4, Supernatural, Super Girl and many more. Join the DaVinci Resolve iPad MasterClass: From Beginner to Advanced! ✩ https://exlima.net/DRMasterClass Join the Final Cut Pro iPad MasterClass: From Beginner to Pro ✩ https://exlima.net/FCPiMC-YT Follow Me: ✩ Instagram: https://www.instagram.com/ex.lima/ ✩ TikTok: https://www.tiktok.com/@ex.lima
Hey there, I’m Jaice! I play RPGs and action-adventure games where every playthrough is a mix of storytelling, accidental (maybe sometimes intentional) chaos, and looting anything shiny. Shorts posted Tues/Thurs/Sat, new videos out Wed/Sat. If you’re into epic story games with a side of comedy and poor choices, hit subscribe and let’s start our quest together!
Blender Modelling Tutorials | Subdivision Hard Surface Modelling | Aussie 🇦🇺 I share free Blender tutorials to help you get into hard surface modelling aimed at beginners and more advanced modelling concepts. All of my Blender modelling tutorial content is born out of a desire to help others learn subdivision hard surface modelling in Blender faster than I ever could. Back when I started learning Blender in 2013, my main modelling ambition was to model the Master Chief's helmet in Blender. However, there wasn't enough free content available at the time to teach me the required skills nor a dedicated tutorial to teach me this. As such, I have made a Master Chief helmet modelling tutorial in Blender and expanded that to a Space Marine helmet modelling tutorial and the Halo 3 Recon helmet modelling tutorial series. So, if you're keen to learn more about subdivision hard surface modelling and asset creation in Blender, consider subscribing and learn some modelling. 😄
Turbosmart is an Australian Manufacturer of Turbocharger Accessories based and manufactured in Australia and distributed globally via our 4 locations; - Sydney (Australia) - California (USA) - Birmingham (UK) - Toruń (EU) Founded in 1997 by our (still) CEO Nic Cooper, Turbosmart started with just one hand-made Blow-off Valve. Now, we have over 1000 products. Available to purchase online with our website or via your nearest dealer, every Turbosmart product is assembled and tested by hand, still to this day, in our corporate HQ & manufacturing facility in Sydney, Australia. Turbosmart now has the world's largest & most comprehensive range of Blow Off Valves, Wastegates, Boost Controllers and Fuel Pressure Regulators. All products are created in-house & manufactured in Australia. To this day, we take our development and innovation seriously. CFD-driven design, real-world validation & manufacturing best practices ensure we can produce products that are #EngineeredtoWin.
At What’s It Like?, I believe games are more than entertainment. They are experiences that stay with us, shape memories, and create connections across generations. What’s It Like? started as a part-time project driven by a big Nintendo Kid who never wanted to ask himself, "What If?" In 2025, I've taken the leap into full-time journalism, committing to building a trusted, values-driven platform for thoughtful, in-depth gaming content. My primary focus is on Nintendo, but my passion extends to storytelling across the entire gaming landscape. Through reviews, features, guides, interviews, and retrospectives, I aim to share not just what games do, but how they resonate.
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